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7 - GREETINGS FLY OUT TO THE FOLLOWING GR THE NEW DIMENSION - PROUDLY PRESENTS - -HAPPY NEW YEAR CELEBRATION- - THE NEW DIMENSION - PROUDLY PRESENTS - -HAPPY NEW YEAR CELEBRATION- T0400 0728 0C50 . - ... THE NEW DIMENSION PROUDLY PRESENTS A NEW DEMO PRODUCTION CALLED -+ 2003 +- ... YOU'LL SEE WHAT THE DEMO IS ALL ABOUT AFTER YOU PRESS THE SPACEBAR... CREDITS FOR THIS PART GOES TO: RICHARD BAYLISS FOR EVERYTHING... I HOPE YOU HAD A GREAT CHRISTMAS, AND YOU ARE STILL SUPPORTING THE C64 SCENE... LET'S HOPE IT CONTINUES THROUGHOUT 2003, AND MAYBE A FEW MORE DECADES YET... GREETINGS FLY OUT TO THE FOLLOWING GROUPS: CIVITAS, DEKADENCE, DEMONIX, FAIRLIGHT, KEMPLEM, LAXITY, NOSTALGIA, ONSLAUGHT, PADUA, PEOPLE OF LIBERTY, REMEMBER, ROLE, TRIAD, WOW AND ALSO TO HOKUTO FORCE AND THE OTHER SURVIVERS... ENJOY THE LITTLE DEMO :) - W- ... ... INTRO BY RICHARD/TND - 9 - DPRVTZY/] $%)KLM - RAISE A GLASS OF CHAMPAGNE AND CELEBRATE THE NEW YEAR FOR THE C64 SCENE - D EVERYBODY, RAISE A GLASS OF CHAMPAGNE TO CELEBRATE THE NEW YEAR - D THIS DEMO WAS PRODUCED TO CELEBRATE THE BIRTH OF 2003! - E HAPPY NEW YEAR! - I ALL PROGRAMMING WAS DONE BY RICHARD BAYLISS - C GRAPHICS ALSO DONE BY RICHARD BAYLISS, AND THIS FUNKY 2X SPEED TRANCE ANTHEM COVER WAS ARRANGED AND COMPOSED ON DMC V7.0 BY RICHARD BAYLISS - E WE DO HOPE YOU LIKE THIS DEMO - G PEOPLE SEEM TO MAKE UP THEIR OWN NEW YEAR'S RESOLUTIONS, SO HERE ARE A FEW OF MY OWN WHICH I SHOULD DO :) - E FOR 2003 MY NEW YEAR'S RESOLUTION FOR THE C64 AND SCENE IS TO: 1. NOT TAKE ANY FAKE LABEL RELEASES OF MY WORK TOO SERIOUSLY - C. 2. CONCENTRATE WITH QUALITY GAME RELEASES AND TAKE MORE TIME DOING LARGE PROJECTS, RATHER THAN SMALL - C. 3. BECOME MORE -SUCCESSFUL- AND NOT TAKE ANYTHING TOO SERIOUSLY, REGARDING GUESTBOOKS, AND FORUM POSTINGS - G OKAY, I THINK THAT'S ALL THE RESOLUTIONS MENTIONED, IT'S TIME FOR SOME GREETINGS - D WE SHOUT HAPPY NEW YEAR TO: DOS/SPIRIT/ADSR (GREAT MUSIC DUDE, I LOVE IT!), ALLAN BAIRSTOW, MERMAN/POL/ROLE, NAFCOM/POL/STOCK, SHAKE/ROLE, COMMANDER/ROLE, FRANKY/ROLE, ST0RMFR0NT/EXCESS, JACK ALIEN/REMEMBER, JAZZCAT & VENGEANCE/ONSLAUGHT, ZEITGEIST/CIVITAS, PUTERMAN/CIVITAS, ROUGH/CIVITAS, LORDNIKON/CIVITAS, JTR, JSL, BIGUSER, CREAMD, DEATH-ADDER, PHIL, PAUL/STUDIOX-64, PBCA TEAM, MOMBASA JOE, HOKUTO FORCE, LAZE RISTOSKI, LASSE OORNI, TMR/COSINE, KENZ/BZ, 64APOCALYPSE, DOSOO/HERRING LINE, SMALLTOWN BOY/MULTISTYLE, AND FINALLY A LOUD "HAPPY NEW YEAR!" GOES OUT TO YOU - J WELL, SADLY THAT IS ALL WE HAVE TIME FOR, BUT BEFORE I GO, DON'T FORGET TO KEEP CHECKING OUT HTTP://TND64.CJB.NET, OR HTTP:// - CW.REDIZAJN.SK/TND64 FOR FUTURE PRODUCTIONS AND UPDATES - C WELL, IT IS STILL CHRISTMAS UNTIL 5TH JANUARY SO, DO ENJOY IT WHILE YOU CAN - G HAPPY NEW YEAR AND I SEE YOU WITH NEW PRODUCTIONS IN THE NEAR FUTURE - G THIS IS RICHARD BAYLISS, SIGNING OUT - K THE NEW DIMENSION - V - PROUDLY PRESENTS - - P -HAPPY NEW YEAR CELEBRATION- - ... THE NEW DIMENSION PROUDLY PRESENTS A NEW DEMO PRODUCTION CALLED -+ 2003 +- ... YOU'LL SEE WHAT THE DEMO IS ALL ABOUT AFTER YOU PRESS THE SPACEBAR... - G CREDITS FOR THIS PART GOES TO: RICHARD BAYLISS FOR EVERYTHING... - E I HOPE YOU HAD A GREAT CHRISTMAS, AND YOU ARE STILL SUPPORTING THE C64 SCENE... - D LET'S HOPE IT CONTINUES THROUGHOUT 2003, AND MAYBE A FEW MORE DECADES YET... - G GREETINGS FLY OUT TO THE FOLLOWING GROUPS: CIVITAS, DEKADENCE, DEMONIX, FAIRLIGHT, KEMPLEM, LAXITY, NOSTALGIA, ONSLAUGHT, PADUA, PEOPLE OF LIBERTY, REMEMBER, ROLE, TRIAD, WOW AND ALSO TO HOKUTO FORCE AND THE OTHER SURVIVERS... - E ENJOY THE LITTLE DEMO :) - T INTRO BY RICHARD/TND - DPRVTZY/] $%)KLM - RAISE A GLASS OF CHAMPAGNE AND CELEBRATE THE NEW YEAR FOR THE C64 SCENE - D EVERYBODY, RAISE A GLASS OF CHAMPAGNE TO CELEBRATE THE NEW YEAR - D THIS DEMO WAS PRODUCED TO CELEBRATE THE BIRTH OF 2003! - E HAPPY NEW YEAR! - I ALL PROGRAMMING WAS DONE BY RICHARD BAYLISS - C GRAPHICS ALSO DONE BY RICHARD BAYLISS, AND THIS FUNKY 2X SPEED TRANCE ANTHEM COVER WAS ARRANGED AND COMPOSED ON DMC V7.0 BY RICHARD BAYLISS - E WE DO HOPE YOU LIKE THIS DEMO - G PEOPLE SEEM TO MAKE UP THEIR OWN NEW YEAR'S RESOLUTIONS, SO HERE ARE A FEW OF MY OWN WHICH I SHOULD DO :) - E FOR 2003 MY NEW YEAR'S RESOLUTION FOR THE C64 AND SCENE IS TO: 1. NOT TAKE ANY FAKE LABEL RELEASES OF MY WORK TOO SERIOUSLY - C. 2. CONCENTRATE WITH QUALITY GAME RELEASES AND TAKE MORE TIME DOING LARGE PROJECTS, RATHER THAN SMALL - C. 3. BECOME MORE -SUCCESSFUL- AND NOT TAKE ANYTHING TOO SERIOUSLY, REGARDING GUESTBOOKS, AND FORUM POSTINGS - G OKAY, I THINK THAT'S ALL THE RESOLUTIONS MENTIONED, IT'S TIME FOR SOME GREETINGS - D WE SHOUT HAPPY NEW YEAR TO: DOS/SPIRIT/ADSR (GREAT MUSIC DUDE, I LOVE IT!), ALLAN BAIRSTOW, MERMAN/POL/ROLE, NAFCOM/POL/STOCK, SHAKE/ROLE, COMMANDER/ROLE, FRANKY/ROLE, ST0RMFR0NT/EXCESS, JACK ALIEN/REMEMBER, JAZZCAT & VENGEANCE/ONSLAUGHT, ZEITGEIST/CIVITAS, PUTERMAN/CIVITAS, ROUGH/CIVITAS, LORDNIKON/CIVITAS, JTR, JSL, BIGUSER, CREAMD, DEATH-ADDER, PHIL, PAUL/STUDIOX-64, PBCA TEAM, MOMBASA JOE, HOKUTO FORCE, LAZE RISTOSKI, LASSE OORNI, TMR/COSINE, KENZ/BZ, 64APOCALYPSE, DOSOO/HERRING LINE, SMALLTOWN BOY/MULTISTYLE, AND FINALLY A LOUD "HAPPY NEW YEAR!" GOES OUT TO YOU - J WELL, SADLY THAT IS ALL WE HAVE TIME FOR, BUT BEFORE I GO, DON'T FORGET TO KEEP CHECKING OUT HTTP://TND64.CJB.NET, OR HTTP:// - CW.REDIZAJN.SK/TND64 FOR FUTURE PRODUCTIONS AND UPDATES - C WELL, IT IS STILL CHRISTMAS UNTIL 5TH JANUARY SO, DO ENJOY IT WHILE YOU CAN - G HAPPY NEW YEAR AND I SEE YOU WITH NEW PRODUCTIONS IN THE NEAR FUTURE - G THIS IS RICHARD BAYLISS, SIGNING OUT -
C.A'S PINBALL CONSTRUCTION KIT LAST WEEK - - . .. ... .... ..... THIS DONUT LOOKS OFF COLOUR, DON'T EAT IT :P .... HI THERE EVERYONE, WELCOME TO YET ANOTHER NICE DEMO FROM -- THE NEW DIMENSION --- CALLED * BLUE DONUT *... THE CREDITS FOR THIS DEMO ARE AS FOLLOWS... CODE, DESIGN, PORTING AND MUSIC ALL DONE BY THAT C64-TWONK, KNOWN AS RICHARD.... WE HOPE YOU ENJOY THIS DEMO, AND LISTEN CAREFULLY TO THE MUSIC... WHAT WAS THE MAIN PURPOSE FOR THIS DEMO? WELL, I DON'T KNOW, I JUST GOT BORED AND THOUGHT I KICK OUT A WEIRD, BUT INTERESTING DEMO... THE PICTURE WAS PORTED FROM THE INTERNET, AND CONVERTED TO 3 COLOURS USING SOME GOOD RESOURCES...... LOOKS FLIPPING NICE EH? HOW DID I MANAGE TO ADD THE T.N.D 2004? EASY. ALL I DONE WAS USED A COLOUR EDITOR ON A TOOLDISK... HO, HO.... O.K. ENOUGH TECHNICAL BLURB, I THINK IT IS NOW TIME FOR SOME INTERESTING SCROLLY BANTER.... I BEEN PLAYING AROUND WITH E.C.A'S PINBALL CONSTRUCTION KIT LAST WEEK.... BECAUSE I LIKE PINBALL GAMES, I THOUGHT I TRY AND CONSTRUCT ONE..... WELL, OF COURSE I DID, BUT WAS IT A NORMAL PINBALL GAME? NAH! IT WAS BIZARRE PINBALL GAME ..... TAKE A GUESS WHAT THE NAME OF THE PINBALL GAME WAS? IT WAS CALLED "QAZI PINBALL", WHICH WAS SORT OF MISCHIEVOUS AND RATHER NAUGHTY - CONSIDERING THAT I HAD CALLED THE ACTUAL GAME "QAZI THE TWONK PINBALL" AS A PRACTICAL JOKE...... WHAT EVER POSESSED ME TO DO THIS? WELL, I THINK IT IS BECAUSE OF SOME OF THE THINGS I SAW ON THE LEMON64 MINICHAT, WHICH WAS REALLY LAME, WHICH QAZI POSTED...... AFTER QAZI SAW THE GAME, HE CREATED A WEB SITE, WHICH WAS DEVOTED TO COWARDICE ON THE WEB...... LOL!...... TALKING OF PINBALL GAMES, THE MOST WEIRDEST ONE I EVER SEEN HAS TO BE 'INVISION'.... IT IS INVISIBLE PINBALL AND SURELY ENOUGH, IT KEPT ME PRETTY AMUSED!!!..... I WILL DO ANOTHER PINBALL GAME SOME TIME, BUT I HAVE GOT SOME SERIOUS PROJECTS TO WORK ON, INCLUDING A FEW PD GAMES...... WELL, I THINK ENOUGH IS SAID HERE ON THIS SCROLL SO I THINK I'LL SEND SOME GREETINGS BEFORE I GO........ WE SHOUT HI TO: ALLAN BAIRSTOW, MERMAN, NAFCOM, T.M.R, KENZ, DANNY, OVERKILLER, BLACK, CREAMD, PUTERMAN, ZEITGEIST, JSL, QAZI (HEHEHEHEH! :D), JACK ALIEN, STORMFRONT, JTR, BIGUSER, NADIRA, TOD, JON, WARLOCK, DOSOO, FG, LORDNIKON, JAZZCAT, VENGEANCE, ROBERTO, W.E.C, AND FINALLY TO ALL THOSE OF YOU WHO I MISSED OUT........ I HOPE YOU ALL ENJOYED THIS DEMO, AND ERM, READING THIS RATHER POINTLESS SCROLLTEXT.... THIS IS RICHARD SIGNING OUT...... - ?><'$" ^/ZXWUSRPNMLJIHGFEDCBBAA - - CFGGHHIIJJKLLMNOPQRSTUWXY[]^ "$&)+.036:= - E. THIS DONUT LOOKS OFF COLOUR, DON'T EAT IT :P - D HI THERE EVERYONE, WELCOME TO YET ANOTHER NICE DEMO FROM -- THE NEW DIMENSION - C- CALLED * BLUE DONUT * - C THE CREDITS FOR THIS DEMO ARE AS FOLLOWS - C CODE, DESIGN, PORTING AND MUSIC ALL DONE BY THAT C64-TWONK, KNOWN AS RICHARD - E WE HOPE YOU ENJOY THIS DEMO, AND LISTEN CAREFULLY TO THE MUSIC - D WHAT WAS THE MAIN PURPOSE FOR THIS DEMO? - C WELL, I DON'T KNOW, I JUST GOT BORED AND THOUGHT I KICK OUT A WEIRD, BUT INTERESTING DEMO - D THE PICTURE WAS PORTED FROM THE INTERNET, AND CONVERTED TO 3 COLOURS USING SOME GOOD RESOURCES - F. LOOKS FLIPPING NICE EH? - D HOW DID I MANAGE TO ADD THE T.N.D 2004? - E EASY. ALL I DONE WAS USED A COLOUR EDITOR ON A TOOLDISK - E O.K. ENOUGH TECHNICAL BLURB, I THINK IT IS NOW TIME FOR SOME INTERESTING SCROLLY BANTER - D I BEEN PLAYING AROUND WITH E.C.A'S PINBALL CONSTRUCTION KIT LAST WEEK - D BECAUSE I LIKE PINBALL GAMES, I THOUGHT I TRY AND CONSTRUCT ONE - C WELL, OF COURSE I DID, BUT WAS IT A NORMAL PINBALL GAME? - F NAH! IT WAS BIZARRE PINBALL GAME - C TAKE A GUESS WHAT THE NAME OF THE PINBALL GAME WAS? - E IT WAS CALLED "QAZI PINBALL", WHICH WAS SORT OF MISCHIEVOUS AND RATHER NAUGHTY - CONSIDERING THAT I HAD CALLED THE ACTUAL GAME "QAZI THE TWONK PINBALL" AS A PRACTICAL JOKE - C WHAT EVER POSESSED ME TO DO THIS? - E WELL, I THINK IT IS BECAUSE OF SOME OF THE THINGS I SAW ON THE LEMON64 MINICHAT, WHICH WAS REALLY LAME, WHICH QAZI POSTED - E AFTER QAZI SAW THE GAME, HE CREATED A WEB SITE, WHICH WAS DEVOTED TO COWARDICE ON THE WEB - C TALKING OF PINBALL GAMES, THE MOST WEIRDEST ONE I EVER SEEN HAS TO BE 'INVISION' - D IT IS INVISIBLE PINBALL AND SURELY ENOUGH, IT KEPT ME PRETTY AMUSED - G I WILL DO ANOTHER PINBALL GAME SOME TIME, BUT I HAVE GOT SOME SERIOUS PROJECTS TO WORK ON, INCLUDING A FEW PD GAMES - G WELL, I THINK ENOUGH IS SAID HERE ON THIS SCROLL SO I THINK I'LL SEND SOME GREETINGS BEFORE I GO - H WE SHOUT HI TO: ALLAN BAIRSTOW, MERMAN, NAFCOM, T.M.R, KENZ, DANNY, OVERKILLER, BLACK, CREAMD, PUTERMAN, ZEITGEIST, JSL, QAZI (HEHEHEHEH! :D), JACK ALIEN, STORMFRONT, JTR, BIGUSER, NADIRA, TOD, JON, WARLOCK, DOSOO, FG, LORDNIKON, JAZZCAT, VENGEANCE, ROBERTO, W.E.C, AND FINALLY TO ALL THOSE OF YOU WHO I MISSED OUT - L I HOPE YOU ALL ENJOYED THIS DEMO, AND ERM, READING THIS RATHER POINTLESS SCROLLTEXT - F THIS IS RICHARD SIGNING OUT - ?><'$" ^/ZXWUSRPNMLJIHGFEDCBBAA -
Y BEFORE THAT BECAUSE I BEST NOT, IT IS CONCEPT AND IDEAS BY RICHARD AND TROUBL AM PROUD TO MAKE THIS BUENZLI 2007 RELE - ... HI THERE, THIS IS RICHARD TYPING IN THE FIRST SCROLL TEXT ... YOU KNOW, THAT SLOW GREEN SLIDING TEXT MESSAGE IN FRONT OF YOUR SCREEN ... IT IS THAT TIME ONCE AGAIN TO SHOW OFF MORE SILLY CODE TO ENTERTAIN YOU DRUNKARDS OUT THERE (IF YOU HAVE DRUNK TOO MUCH THAT IS ... WELL, BELIEVE IT OR NOT, I HAVE NOT DRUNK ANY BEER TODAY, ALTHOUGH I HAVE YESTERDAY AND THE DAY BEFORE, AND ALSO THE DAY BEFORE THAT BECAUSE I BEST NOT, IT IS BLUE MONDAY YOU SEE ... WELL, I GUESS I FORGOT TO MENTION SOMETHING HERE ... BE WARMLY WELCOMED TO THE BUENZLI BEERFEST DEMO BROUGHT TO YOU BY RICHARD/TND, TROUBLEMAKER/CRYPT AND MARAUDER/GSS ... WE DO HOPE YOU WILL ENJOY THIS DEMO AND KEEP THE C64 SPIRIT ROLLING ... BY THE WAY, THIS DEMO IS IN 2 PARTS ... THIS IS ONLY THE FIRST PART AND I MUST GIVE OUT THE CREDITS FOR THIS PART ... SO HERE GOES ... CODE: RICHARD/TND ... 1X1 CHARSET: AEG/SMASH DESIGNS ... BUENZLI LOGO FONT: SPECTER/CRYPT ... DIMPLE MINDS LOGO: TROUBLEMAKER/CRYPT ... SPRITES: RICHARD/TND ... SCROLL TEXT: RICHARD/TND, TROUBLEMAKER/CRYPT AND MARAUDER/GSS ... FINALLY MUSIC DONE BY RICHARD/TND ... SEE THAT LITTLE FELLA MOVING LEFT AND RIGHT BELOW, HE OUGHT TO BE IN A TND GAME DON'T YOU THINK ... TROUBLEMAKER SUGGESTED THAT ONE DAY I SHOULD MAKE A PACMAN GAME ... HMM, I SUPPOSE I COULD TRY IT FOR THIS YEAR'S 2007 MINIGAME COMPETITION, BUT WE WILL JUST HAVE TO WAIT AND SEE HOW MUCH TIME I HAVE, BECAUSE I HAVE LOADS TO DO, INCLUDING HONEY BEE AND SUB HUNTER (WHICH I SHOULD HOPEFULLY FINISH BEFORE THE END OF 2007) ... WELL I THINK I PROBABLY HAVE TYPED IN ENOUGH SCROLL TEXT FOR THIS PART. ACTUALLY YOU MIGHT BE AFTER SOME GREETINGS, BUT YOU WILL HAVE TO WAIT UNTIL THE SECOND PART, SO IF YOU WANT TO SEE THE SECOND PART, SIMPLY PRESS THE SPACEBAR AND WE'LL SHOW IT TO YOU ... BEWARE ... YOU'LL BE GOING BACK TO THE OLDSCHOOL IN THE NEXT PART, SO DON A PAIR OF 1980'S SHADES, LEATHER JACKET, AND LET'S TAKE A TRIP TO THE WORLD OF MR.CURSOR, WITH THANKS TO MARAUDER/GSS ... OK, TIME FOR ME TO SHOOT OFF, SO I'LL SEE YOU IN A COUPLE OF MINUTES OR SO ... ENJOY THE REST OF THE DEMO AND PLEASE PRESS SPACEBAR TO START THE TIME WARP ... WE LOVE YOU ALL ;O) - . . . . . . . . . . . . . . . . ....1...2.........1..2........ TEST TEST .... IS THAT LINE ROLLING? ...CAN YOU READ ME? AH YES... SORRY, IT SEEMS LIKE I'M ON-LINE NOW. :) WELL, GUESS WHAT? THAT RED ONE IS ME, JO ALSO KNOWN AS MARAUDER. AND I THINK IT MUST BE OVER 15 YEARS AGO SINCE THE LAST TIME I WAS JUGGLING BITS AND BYTES ON THE 64, BUT THEN A FEW DAYS AGO RICHARD AND TROUBLEMAKER SHOWED ME THEIR CO-OP DEMO AND ASKED ME TO HELP THEM ON STABILIZING THEIR RASTERBARS. WELL, I'VE TRIED TO TWEAK RICHARD'S CODE, I REALLY DID, BUT IT WAS LIKE 'FINDING THE NEEDLE IN A HAYSTACK' TO GET OUT A STABLE RASTER. EITHER I WAS TO STONED OR THE LAST BEER WAS BAD, ANYWAY AFTER SOME TIME I'VE DECIDED TO REWRITE THAT NICE LITTLE OLDSKOOL PART FROM SCRATCH BASED ON THE ORIGINAL CODE, CONCEPT AND IDEAS BY RICHARD AND TROUBLESHAKER, EH MAKER...(EXCEPT SOME SMALL EXTRA, HEHE) AND AFTER A FEW HOURS OF CODING AND MORE COUPLE OF BEER, THE LITTLE THING WAS RUNNING SMOOTHLY AGAIN AND YOU KNOW WHAT? I STILL KNEW THE REGISTERS AND TRICKS LIKE IT WAS YESTERDAY, SO I THINK IT'S NOT THAT BAD AT ALL AFTER 15 YEARS OF ABSTINENCE, THOUGH IT'S NOT A REALLY BIG THING... HOWEVER IT WAS JUST PURE FUN FOR ME AND I HOPE YOU ENJOY IT AS MUCH AS I'VE ENJOYED CODING IT. RECENTLY I GOT ALSO CONTACT WITH MY OLD SWEDISH MATES HENKE & HAKAN AGAIN, SO A VERY SPECIAL HELLO TO YOU AND YOUR FAMILIES AND I CAN'T REALLY WAIT TO SEE SOME PICS FROM BOTH OF YOU AND OFCZ FROM YOUR KIDZ, HENKE... :) IT WAS REALLY NICE TO HEAR FROM YOU AGAIN! SO YOU MAY CAN ALSO EXPECT A LITTLE MINDBLOWING THING FROM THAT NICE BEERDRINKER FAMILY 'VISAGE STUDIOS' SOEMEDAY AGAIN... WELL, YOU'LL NEVER KNOW... ;) HEHE ALSO A SPECIAL HELLO AND THANX AT THAT POINT TO BERRY (SLY/LIFE/RIFFS) FOR CONTACTING ME. KEEP IN TOUCH AND KEEP IT UP WITH NO-SUITS! AHHH I'M BABBELING AND BABBELING AND I WONDER IF YOU STILL READ, BUT I GUESS MYSELF YOU ARE ALL WAITING FOR THAT PART NOBODY SHOULD MISS IN THEIR LINES, THE GREETINX......DON'T YOU? ... ... WELL, THEN READ THEM IN MY NEXT DEMO...HEHE :) OK, THERE'S NOT MUCH MORE LEFT I WANT TO SAY AT THE MOMENT (AND I DON'T REALLY WANT TO BORE YOU WITH ALL MY CRAP), SO LAST BUT NOT LEAST SOME WARM HANDSHAKES TO ALL AT -CSDB- AND OFCOZ TO ALL THE PARTY PEOPLE AT -BUENZLI 2007- H A V E F U N! BEST WISHES FROM MARAUDER/GSS AKA JO/VISAGE STUDIOS (: !!! KEEP THE 64 AND SCENE SPIRIT ALIVE !!! :) - HELLO DUDES ! IT'S AGAIN CRYPT TIME AND THIS IS TROUBLEMAKER . I AM PROUD TO MAKE THIS BUENZLI 2007 RELEASE WITH THOSE COOL GUYS RICHARD BAYLISS/TND AND MARAUDER/GSS ! OF COURSE YET ANOTHER GREAT EVENT THIS MONTH HAS NOW HERE STARTED BUT I CANNOT BE THERE , SO I GREET ALL NOW HERE ON THE BUENZLI PARTY ESPECIALLY ROBOCOP HAVE FUN, DRINK BEER AND CHILL OUT MAN .............................. - YOU JUST CAN'T GET ENOUGH SCRO - O AGAIN, THIS IS RICHARD TYPING AWAY ON THE SCRO - THEN, LOOKS PRETTY BORING AT THE MOMENT - . JUST A COUPLE OF STATIC LOGOS AND A GREEN SCRO - , IT IS NOW TIME TO INTRODUCE YOU TO SOME COOL EFFECTS - , THEN THAT WAS QUITE EXCITING DON'T YOU THINK? - . OH COME ON, IT WAS EXCITING WASN'T IT? - KEEP ON WATCHING BECAUSE THE BEST PART OF THIS DEMO IS ABOUT TO BEGIN IN A FEW MOMENTS, IT IS KNOWN AS THE MR.CURSOR RASTER EFFECT - ED IT, IT'S THE MAIN MAN, RICHARD/TND TAPPING AWAY ON THE KEYS ONCE AGAIN - , I BETTER DIG OUT THE CREDITS FOR THIS PART DON'T YOU THINK? - CODE: RICHARD/TND AND MARAUDER/G - 1X2 CHARSET: UNKNOWN - COOL METAL TND LOGOS BY JSL/COVENANT - MUSIC ARRANGED AND COMPOSED BY RICHARD/TND - BEER BY LOCAL BREWRY - YOU DID NOT WANT TO KNOW THAT EH? - OK THEN, RATHER THAN TYPING SO MUCH I THINK I SHOULD SEND OUT SOME THANK YOUS AND THEN GREETS, THEN AFTERWARDS TOUBLEMAKER CAN TAKE OVER THIS SCRO - TEXT, SO HERE WE GO - SPECIAL THANKS GO TO TROUBLEMAKER/CRYPT FOR HIS CRAZY IDEAS TO MAKE THIS C64 DEMO - . THANKS ALSO TO MARAUDER/G - FOR HIS HELP WITH THIS DEMO, AND TIDYING UP MY SCRAGGY CODE AS WE - . THANKS GO TO ZAGON FOR CREATING THE LIGHTIMIZER AND EXOMIZER PACKER AND CRUNCHERS - . THANKS ALSO TO JSL FOR THE GREAT LOGOS - . THANKS GO TO THE LOCAL PUB THAT SUPPLIES MY FAVORITE BEER, FOSTER'S - . THANKS GO TO THE BREWRY THAT DELIVERS BARRELS OF MY FAVOURITE BEER - . THANKS TO THE BARMAIDS THAT SERVE ME MY FAVORITE BEER - . THANKS GO TO A - THOSE WHO MAKE MY FAVORITE BEER - . AND THANKS TO A - THOSE PEOPLE WHO INVENTED A SPECIAL PINT GLA - FOR MY FAVOURITE BEER - . NO THANKS GO TO WHOEVER STINKS THE TOILET AFTER DRINKING ONE TOO MANY - . OH ME, OH MY, I GOT A BIT CARRIED AWAY HERE - . SEEMS THAT I HAVE SPOILT THIS DEMO A BIT - . I BETTER STOP, NAH, I MUST LET YOU KNOW SOMETHING - EVER WONDERED WHAT A DRUNKEN C64 MUSICIAN COULD COMPOSE ON THE GOOD OLD C64? - SPACEBAR AND YOU WI - . OK, YOU'RE PROBABLY LAUGHING OR CRYING NOW, SO I HAD BETTER STOP BEFORE YOU START PI - ING YOURSELVES EVEN MORE - ON TO THE NOT SO SI - . THE GREETINGS, - WE SEND GREETINGS TO THE FO - AN B, MERMAN/SEUCKVAULT, KENZ/BZONE, OVERKI - ER/HF, ZEITGEIST/CIVITAS, CHICO/CIVITAS, CREAMD/C64.SK, TROUBLEMAKER/CRYPT, MARAUDER/G - , BEYOND REPROACH, DRAX/M.O.N, ST0RMFR0NT/EXCE - , HIGGIE/KRAZE, - R/OXYRON, SHAKE/ROLE, JSL/COVENANT, YOGIBEAR/PROTOVISION, CRD/SAMAR, TWR/CRYPT, IAN COOG/HF, PMPROG/TND, VIOLATOR/ALPHA FLIGHT 1970, WAYNE/ART RAVERS, HUCKY/CIVITAS, G-FE - OW/CIVITAS, FRANK GASKING, JTR/PROTOVISION, COMMANDER/ROLE, BLACK/ANGELS, INTENSITY/ONSLAUGHT, ICE00/TEAM ICE, ICEOUT, SECRET MAN/INSIDERS, THE PHANTOM, NORI/CRYPT, TRIFOX/PRO - CODER, HANNENZ, RIO/RATTENRUDEL, PSYCHO/GHEYMAID INC, PUTERMAN/FAIRLIGHT, A LIFE IN HE - , JACK ALIEN/REM, GRG/SHAPE, CRD/SAMAR, MARKUS SINALCO, MAESTRO/MAYHEM, CHAOSMONGERS/CRONOSOFT, DATABLADE/MOODS, RAF/VULTURE, RAMOS/SAMAR, THUNDERBLADE/C64.SK, ROB/PAPPOSOFT, ENDURION, DOC OF DESIRE, BLACKJACK/CIVITAS, EXILE/CIVITAS, MERMAID/VISION, NADIRA/CHRONIC, BARACUDA/BLAZON, AEG/SMASH DESIGNS AND TO A - FROM ME, IT IS NOW TIME FOR ME TO PA - THE KEYS OVER TO TROUBLEMAKER/CRYPT THEN WE START THIS SCRO - OVER AGAIN, HEHEHEHEH! - . OVER TO YOU MY FRIEND - YO YOU ARE RIGHT HERE ! TROUBLEMAKER/CRYPT IS SMASHING THE KEYS AGAIN AND I WI - BRING YOU NOW MY GREETINGS LIST - L. GOLDEN HANDSHAKES TO: RICHARD BAYLI - , MARAUDER, DATABLADE, JEFF SMART, ROBOCOP, WANDERER, MARKUS SINALCO, HIGGIE, MR .SILVER, JSL, SCOUT, JACK ALIEN, DRAX, JAILBIRD, LADY NADIRA AND LAST BUT NOT LEAST TO MY GROUP MATES AND FRIENDS, NORI AND TWR - H KEYBOARD BACK TO RICHARD NOW - RICHARD IS BACK ON THE KEYS I WONT REA - Y SAY MORE EXCEPT THAT YOU HAVE NOW REACHED THE END OF THIS SCRO - . WE DO HOPE YOU HAVE ENJOYED WATCHING THE DEMO - . YES, THIS IS INDEED THE LAST PART OF OUR DEMO - HAVING A GREAT TIME AT BUENZLI AND WI - KEEP THE PARTY SPIRIT ALIVE, AND KEEP THE C64 ALIVE AS WE - INVOLVED WITH THIS RELEASE - . SORRY WE COULD NOT BE THERE - FROM ME NOW SO PARTY ON, AND I' - SEE YOU WITH OUR NEXT RELEASE - . SO UNTIL NEXT TIME, IT IS GOODBYE FOR NOW! -
E PREVIEW, CALLED "TEAM PATROL"", BUT UNC - ... SUMMER'S HERE AT LAST AND IT IS USUALLY QUIET IN THE C64 PRODUCTION SCENE, DURING SUMMER COZ PEOPLE LIKE TO GO OUT AND HAVE A GOOD TIME ... WELL, I LIKE TO DO THIS ALSO, BUT FIRST I PRESENT YOU - CS 41 COVER DISK DEMO -... ALL PROGRAMMING (EXCEPT FOR SPRITE SINUS SOURCE) WAS DONE BY RICHARD BAYLISS... 1X1 CHARSET IS UNKNOWN, AND MUSIC FOR THIS ISSUE'S MUSIC IS BY METAL/VIBRANTS... OKAY, NOW THAT IS THE CREDITS OVER AND DONE I'LL TELL YOU ABOUT SOME OF THE STUFF ON THIS ISSUE'S COVER DISK, ALTHOUGH I HAVE A MENU SCROLLTEXT TO TYPE IN... WELL, I HAVE FOUND SOME COOL GAMES, INCLUDING A GAME THAT WAS ORIGINALLY RELEASED BY C.P. VERLAG... DON'T PANIC THOUGH BECAUSE I DID ASK FOR THE AUTHOR'S PERMISSION... THE GAME, 'ICE BLASTER' WAS DOWNLOADED FROM HIS WEB SITE... :) THERE IS A GAME IN PARTICULAR I HAVE BEEN HAVING FUN WITH A GAME PREVIEW, CALLED "TEAM PATROL", BUT UNFORTUNATELY, NOBODY WANTS TO PLAY THIS GAME AGAINST ME ON C64 AT THE MOMENT... AH WELL, NEVER MIND... I ALSO LIKE "WARPZONE REMIX", WHICH IS ON THIS ISSUE'S COVER DISK, IT IS KIND OF COOL... I ALSO ADDED SOME OF MY FAVOURITE 'VISION 2003' COMPO ENTRIES, AND ALSO MY ULTIMATE GAME, WHICH WON THE VISION 2003 GAME COMPO, CALLED "GRAVITY #3" :) HOPEFULLY THIS SHOULD BE ANOTHER GREAT COVER DISK, BUT I WONT TELL YOU WHAT ELSE IS ON THE DISK, BECAUSE YOU WILL NEED TO GO TO THE CS MENU, HA, HA... I CAN GIVE YOU A CLUE THAT THERE'S A CYCLEBURNER DEMO INCLUDED, COZ WE LOVE 'EM... I WAS LOOKING FOR SOMETHING COOL FOR THE COVER DISK, BY MY GOOD FRIEND, ANDREW AND THE ART RAVERS, AND I HAVE FOUND JUST THE THING :) YOU'LL HAVE TO WAIT AND SEE ... :D FANCY A BIT OF TECHY SCROLL? NO? WELL TOUGH COZ HERE WE GO... TO HELP ME PRODUCE THIS DEMO I USED THE "TURBO ASSEMBLER" FOR CODING, "ACTION REPLAY CARTRIDGE" FOR MUSIC RIPPING, AND SAVING EVERYTHING... "KONV1" TO CONVERT PC IMAGE TO A REAL C64... I ALSO USED "COOLSINUS" FOR THE SPRITE MOVEMENTS.... I ALSO USED THE "4-CODE ZIPPER" FOR PACKING AND THE "BYTE BOILER V1.0" FOR CRUNCHING THIS DEMO, ALTHOUGH I COULD HAVE USED "CRUNCHER AB" INSTEAD :) WELL, THAT IS ALL WE HAVE TIME FOR, BUT BEFORE I GO, I WOULD LIKE SEND OUT SOME GREETINGS... GREETINGS FLY OUT TO - EVERYBODY -... HA, HA :) OKAY THEN IT IS TIME TO RESTART THIS TEXT... OR SHALL I RESET THE C64? AH, I KNOW, I'LL RESET THE C64 SO YOU CAN LOAD IN THE CS MENU... ERM, NO, JUST PRESS SPACEBAR TO RESET THE C64 INSTEAD... OKAY, HAVE LOADS OF FUN AND I'LL SEE YOU SOME TIME SOON... THIS IS RICHARD OFF AGAIN :) - ?><'$" ^/ZXWUSRPNMLJIHGFEDCBBAA - ****** -
- 2005 T.N.D PROJECTS AND COVENANT PROGRAMMING BY RICHARD BAYLISS GRAPHICS BY RICHARD BAYLISS AND JOHAN JANSSEN BREATHTAKING MUSIC PERFORMED BY RICHARD BAYLISS PRESS FIRE TO PLAY BALLOONACY 2 LLED WITH NASTY SURPRISES ... TO ESCAPE - GAME OVER WELL DONE - - WELCOME TO ^ BALLOONACY ^ ... YET ANOTHER GAME WE COULD NOT STOP ... PROGRAMMING BY RICHARD BAYLISS ... GAME AND CHARSET GRAPHICS BY RICHARD BAYLISS ... BITMAP LOGO BY JOHAN JANSSEN ... MUSIC ARRANGED AND COMPOSED BY RICHARD BAYLISS ... COPYRIGHT (C)2005 T.N.D GAMES AND COVENANT ... ALL RIGHTS RESERVED ... PLUG A JOYSTICK INTO PORT 2 AND GUIDE YOUR FLOATING BALLOON AROUND 16 DEADLY CAVERNS, FILLED WITH NASTY SURPRISES ... TO ESCAPE FROM EACH CAVERN, YOUR PINK BALLOON NEEDS TO COLLECT A GOLDEN KEY AND THEN TAKE IT TO THE LOCK TO RELEASE THE EXIT ... AND THEN, FLEE THROUGH THE EXIT ... IF YOUR BALLOON HITS ANYTHING, LIKE WALLS, MONSTERS, LAZER DOOR, ETC, IT WILL BURST ... YOU WILL HAVE 9 BALLOONS AT YOUR DISPOSAL, AND THOSE BALLOONS ARE FILLED WITH HELIUM, SO YOU HAVE TO BE VERY CAREFUL GUIDING YOUR BALLOON AROUND EACH ZONE, TO BE ABLE TO GET NEAR TO THE END OF THE GAME ... EACH LEVEL MAY BE TRICKY BUT IT IS POSSIBLE ... GOOD LUCK, YOU WILL NEED IT! GREETINGS FLY OUT TO: ALLAN BAIRSTOW, ANDREW FISHER, WAYNE WOMERSLEY, JOERG DROEGE, GERHARD FLAGGE, HIRAM KUEMPER, CREAMD, OVERKILLER/HOKUTOFORCE, FRANK GASKING, PAUL H., DANNY BEISSMANS, STEFAN GUTSCH, JAKOB VOOS, HONESTY/CVT, RAYNE/CVT, ROBERT DOERFLER, DOSOO, LASSE OORNI, LAZE RISTOSKI, MERMAID/CREATORS, JACK ALIEN/REM, FUNGUS/N0STALGIA, STORMFRONT/EXCESS, JAZZCAT+VENGEANCE/ONSLAUGHT, ARMAN BEHDAD, KIM LEMON & THE LEMON64 TEAM, CRONOSOFT, THE OLDSCHOOL GAMING TEAM, RRR, JAYMZ JULIAN, ROBONES, FEISSERWOLF/METALVOTZE, RAYNE, ROBERT NICOLETTI, PITI/PAPPOSOFT, NADIRA/CRC, STEPPE/HVSC CREW, AND FINALLY A BIG HELLO TO YOU, THOSE PEOPLE WHO I HAVE MISSED OUT ... ENJOY THIS GAME AND LOOK FORWARD TO MORE IN THE NEAR FUTURE COURTESEY FROM US NICE GUYS AT COVENANT AND T.N.D PROJECTS! - - CONGRATULATIONS YOUR PINK BALLOON HAS MADE IT OUT OF ALL 16 HELLISH CAVERNS YOU ARE SUCH A GOOD PLAYER AFTERALL! PRESS FIRE TO PLAY AGAIN - 2005 T.N.D PROJECTS AND COVENANTAAAAA - AAAAAAAAPROGRAMMING BYGGGGGGGGGGG - GGGRAPHICS BYGGGGGGGG - GGBREATHTAKING MUSIC PERFORMED BYGGGGGGGGGGGG - GGPRESS FIRE TO PLAY BALLOONACY 2GGGGG - GRICHARD BAYLISSAAAAAAA - AAAAAAARICHARD BAYLISS AND JOHAN JANSSENAAAAAAA - - B - BBDFHJLNPRTVXZ/^ "$& - BDDFHJLNPRTVXZ/^ "$&&&&&&&&&&&&$" ^/ZXVTRPNLJHFDB - BDDFHHJLNPRTVXZ/^ "$&&&&&&&&&&&&$" ^/ZXVTRPNLJHFDB - BDDFHJLNPRTVXZ/^ "$&&&&&&&&&&&&$" ^/ZXVTRPNLJHFDB - BDFHJLLNPRTVXZ/^ "$&&&&&&&&&&&&$" ^/ZXVTRPNLJHFDB -
PROGRAMMING ........ RICHARD BAYLISS GRAPHICS ........... RICHARD BAYLISS SPRITES ............ RICHARD BAYLISS TITLE BITMAP ....... JOHAN JANSSEN MUSIC .............. RICHARD BAYLISS COPYRIGHT (C)2002 BY RICHARD BAYLISS PRESS FIRE TO START RLUND,PINGO,JOHAN JANSSEN,LAZE RISTOSKI,1OM<ICH - SORRY MY FRIEND BUT IT IS GAME OVER! BUT DON'T CRY, YOU CAN ALWAYS TRY AGAIN! YOUR FINAL SCORE WAS 000650 LEVEL COMPLETE CONGRATULATIONS SMUDGE IS FINALLY FREE FROM THE EVIL CLUTCHES OF DARKON. NOW HE CAN RELAX IN PEACE WITHOUT ANY HASSLE. - PROGRAMMING ........ RICHARD BAYLISS GRAPHICS ........... RICHARD BAYLISS SPRITES ............ RICHARD BAYLISS TITLE BITMAP ....... JOHAN JANSSEN MUSIC .............. RICHARD BAYLISS COPYRIGHT (C)2002 BY RICHARD BAYLISS PRESS FIRE TO START - ... CONGRATULATIONS... YOU HAVE COMPLETED ALL TOUGH LEVELS OF BOMB CHASE... SMUDGE IS FINALLY HAPPY... BUT WHAT HAPPENED TO THE EVIL DARKON? WELL, SMUDGE HAD (LUCKILY) FOUND A LEVER IN ONE OF THE WALLS, AND SET A TRAP FOR THE EVIL DARKON... FUNNILY ENOUGH, ALTHOUGH THE EVIL DARKON WAS A RULER, HE WAS VERY DUMB... SMUDGE FOUND ONE OF THESE TIME BOMBS... THE EVIL DARKON SCREAMED "NOOOOOO", HE LEPT AT THE BOMB... SMUDGE PULLED THE LEVER AT THE WALL AND DARKON WAS NO MORE... HE GOT SMASHED BY A MASSIVE ROCK... HE'S DEAD!... SMUDGE HEARD SOME SCREAMING FROM THE BACKGROUND, IT WAS HIS GIRLFRIEND... SHE WAS LOCKED IN A DUNGEON... SMUDGE SEARCHED FOR A KEY, BUT HE HAD TO USE ONE OF HIS MAGIC MINES... THE DOOR BLAST WIDE OPEN AND SHE WAS SAVED... THE END ... OR IS IT?... ALL PROGRAMMING BY RICHARD BAYLISS... GRAPHICS ALSO BY RICHARD BAYLISS... BITMAP LOGO BY JOHAN JANSSEN... MUSIC COMPOSED BY RICHARD BAYLISS... DON'T FORGET TO VISIT THE NEW DIMENSION ON THE NET, AT HTTP://WWW.TND64.CJB.NET AS THERE ARE MORE PROJECTS THAT CAN BE DOWNLOADED... I HOPE YOU ENJOYED PLAYING THIS GAME... I CERTAINLY ENJOYED PRODUCING THIS GAME ALSO... WELL, TIME TO GO NOW... - 2002 TND AND CIVITAS DESIGN AAAAA - PROGRAMMED BY RICHARD BAYLISS CCCCCCCCCC - GRAPHICS BY RICHARD BAYLISS GGGGGGGG - ARTWORK BY JSL EEEEEEE - MUSIC BY RICHARD BAYLISS DDDDD - PRESS FIRE TO PLAY BBBBB - KKKKKKKKKKKKKKKKKKKK SCORE:000000 LIVES:03 LEVEL:01 /:10 - - - - HT SP5*SKXYJQYN/V - B - FLILOSX/" "_]VY/^ - KQV&$" ^/ZXTRPNLKLJ - HKNQTWZ] #%"_/YVSPMJG -
GRID ZONE REMIX BY RICH BAYLISS ... #196 - CGDDEEEFFGGGHHII :KLMNNOPQRSUVWYZ/]_!#% - O BREAK THROUGH IT - LL OVER AGAIN ... - CAFTER - UNTIL 1 D - SLFF7. PLAY GRID ZONE REMIX - HTO OPTION MENU! -
- - HOWDY THERE FOLKS. RICHARD OF TND IS ONCE AGAIN HERE AND PROUD TO PRESENT YOUHIS LATEST CHRISTMAS DEMO. I DO HOPE YOUWILL LIKE IT. BEFORE YOU CAN SEE THE DEMO, A TND PRESENTATION SCREEN WILL APPEAR. SPACEBAR IS DISABLED UNTIL THE STARS APPEAR WHITE. THIS INTRO WAS ORIGINALLY USED IN MY GAME MEGA POING, WHICH I RELEASED IN 2003. THE SECOND THING IS THAT THE INTRO TUNE YOU HEARD IN THE TND INTRO IS SOMETHING OF WHICH I CALL A LITTLE JOKE. IMAGINE WHAT IT WOULD BE LIKE IF THERE WAS A DRUM 'N BASS VERSION OF DECK THE HALLS? LOL. ANYWAY, WE DO HOPE YOU ENJOY/OR HAVE ENJOYED THIS SMALL DEMO, AND I WISH YOU ALL A MERRY CHRISTMAS. NOTE MUSIC BY AUIDIAL ARTS -
- - 2 - DW -
7 (C)2003 COMMODORE SCENE MAGAZINE PROGRAMMING: RICHARD BAYLISS GRAPHICS: RICHARD BAYLISS HIRAM KUMPER JOHAN JANSSEN MUSIC: RICHARD BAYLISS PUSH FIRE TO PLAY - (C)2003 COMMODORE SCENE MAGAZINE PROGRAMMING: RICHARD BAYLISS GRAPHICS: RICHARD BAYLISS HIRAM KUMPER JOHAN JANSSEN MUSIC: RICHARD BAYLISS PUSH FIRE TO PLAY - PLAYER 1: 99 PLAYER 2: 99 30 - - - - - - - - - - - - - - - - - - - - -
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